Privacy
Pyxen does not track you. No analytics, no telemetry, no accounts.
Offline by default
Pyxen works entirely offline. You can create, edit, play, and debug games without ever connecting to the internet. No data is collected or transmitted during normal use of the app.
Instant Share
Instant Share is the only feature that requires an internet connection.
When you tap Share, your game's web build (code and assets) is uploaded
to play.pyxen.com so anyone with the link can play it in their browser.
Here is what happens during an Instant Share upload:
- Your game's web build (HTML, WebAssembly, and game archive) is uploaded to our server.
- A unique link is generated and returned to you.
- Shared games expire and are deleted after 7 days.
Here is what we do not collect:
- No account or login is required.
- No device identifiers, IP addresses, or personal information are stored.
- No analytics or tracking scripts are included in shared games.
- No cookies are used.
Instant Share is entirely optional. If you never tap Share, no data ever leaves your device.
Web export
When you export a web archive (ZIP), the file is created locally on your device. Nothing is uploaded. You choose where to send or publish it.
Purchases
In-app purchases are handled entirely by Apple through StoreKit. Pyxen does not process or store any payment information.
Third parties
Pyxen does not use any third-party analytics, advertising, or tracking services.
Contact
Questions about this policy? Reach us at mail@pyxen.com.