A complete game creation studio for iPad.

Make real games in Python.

The whole loop in one app: code, sprites, debugger, and a playable link in one tap. iPad and Mac. One-time purchase.

Pyxen on iPad — Python code editor Pong sample Particles sample Platformer sample
The hook

Real Python. Real games. On iPad.

No visual blocks, no toy language. Pyxen pairs a real Python runtime with a tiny entity-component engine and a side-by-side game preview. Write the code, tap Run, see your game — that's the whole loop.

Time-travel debugger

Rewind time. Inspect everything.

When something breaks, step back up to 300 frames and inspect every entity, every component, every transform — frame by frame. Understand what your code is doing, not what you think it's doing.

Built-in sprite editor

Paint pixels. See them live.

A full pixel art editor with layers, selection, animation timeline with onion skin, symmetry, palettes, and eyedropper. Edit a sprite, reload — your game updates instantly. No external tools.

Instant Share

Tap share. Get a playable link.

One tap uploads your game to play.pyxen.com and gives you a link. Recipients open it in their browser — no app, no install, no account. The same export ships as a self-contained web archive you can host on itch.io or anywhere else.

Real games

Not a toy. Real games actually run.

60 fps rendering, scene graph, grid collisions, tweens, gamepad support. Dungeon Survivors runs hundreds of entities at full speed. Whatever you build runs the same on iPad and Mac.

Learn from real games

Open Pong. Read the code. Make it yours.

Five complete sample games ship with full source code and step-by-step guides — Pong, Game of Life, Particles, Platformer, Dungeon Survivors. Every sample is a working starting point: open it, modify it, ship your version.

Mac
Five complete sample games

Read the code. Modify it. Make it yours.

Every sample ships with full source code. Pong, Game of Life, Particles, Platformer, and Dungeon Survivors — open one, hit Run, and start changing things.

Pong
Pong
Particles
Particles
Platformer
Platformer
Dungeon Survivors
Dungeon Survivors
Made by Gargant

An indie studio shipping native apps for creators since 2011.

Pyxen is made by Gargant, an independent software studio. No investors, no subscriptions, no tracking. Same team also ships Reflow — a tablature and band-notation editor for iPhone, iPad, and Mac.

Native

Built for iPad and Mac.

SwiftUI on both platforms. Metal renderer for the game preview. No Electron, no web wrapper — a real Apple app that opens instantly, runs your game at 60 fps, and respects the conventions of every device.

iPad
Apple Pencil for sprites, Stage Manager, external keyboard, USB controllers, drag-and-drop assets
Mac
Multi-window, full menu bar, separate game preview window, keyboard shortcuts, MFi and generic gamepads via Game Controller

No subscription. No account. No lock-in. No tracking.

Pyxen is a one-time purchase. Your projects are regular .pyxen files on your device — open in Files, sync via iCloud, hand off via AirDrop. Web exports are self-contained ZIPs you can host anywhere. We don't know what you write, run, or share — and neither does anyone else.

One price. One purchase. Forever.

Try the full app for free. Purchase when you're ready.

Pyxen

$19.99 iPad & Mac · one-time
  • Free to evaluate — full editor, watermark on the game preview and shared games
  • One purchase removes the watermark on iPad and Mac
  • Every feature included — no Pro tier, no add-ons
  • No subscription. No account. No tracking.

Make a game today.

Free to evaluate. One-time purchase to remove the watermark. Yours forever.