Sharing & Exporting

Pyxen gives you two ways to get your game out into the world: Instant Share for quick sharing, and Web Export for full control.

Instant Share

Tap Share in the export sheet and Pyxen builds your game, uploads it, and gives you a playable link on play.pyxen.com. A QR code is displayed and the link is copied to your clipboard automatically.

This is the fastest way to share what you’ve made.

Web Export

For full control over hosting, Pyxen can also export your game as a standalone web archive. The exported game runs in any modern browser — no plugins, no app required.

What you get

When you export a project, Pyxen produces a folder containing:

This is a self-contained package. Open the HTML file and the game runs.

How it works

The web export uses the same C++ engine as the iPad and Mac app, compiled to WebAssembly via Emscripten. Your Python code runs in the same embedded MicroPython runtime. The renderer uses WebGL instead of Metal, but the behavior is identical.

This means your game plays the same on the web as it does on iPad or Mac — same frame rate, same collision, same timing.

Sharing your exported game

Once exported, you can host your game anywhere:

Limitations

The web export is faithful to the native app experience, with a few differences: